The Interactive Media program prepares students to be critical thinkers in a continually evolving field that required interdisciplinary, theoretical and application knowledge in the design, development and production of interactive media. The program requires completion of core courses in interactive media development, authoring, scripting, video, new media theory, and design. Student will “specialize” in an area with consultation with their adviser. Specialty areas may focus on gaming, animation, music technology or virtual environments. There are three concentrations for this major:
Scott Cavanah is the coordinator for the Animation and Visual Effects concentration. He is the Department's digital media specialist. His photography is exhibited regionally and he also shoots assignments for various publications and corporations. His office is GCC 133A and he can be reached at firstname.lastname@example.org.
The Interactive Media program offers a minor to assist students interested in expanding their knowledge in the dynamic world of multimedia design and development. It focuses on new media technologies in creative production of multiple forms of interactive digital media. The minor requires 21 hours to complete.
Matt Nelson is the coordinator for the Web and Application Design concentration . Matt began teaching for the department in Spring 2011, during which he assisted with the creation of the media assets and interactive applications for Rock Show and America Live. Matt is developing a national reputation for dynamic interactive productions. While working with The Iona Group, Matt helped to develop a large-scale real-time visualization for the Intel Corporation’s 2012 World Mobile Congress booth in Barcelona, Spain. His office is GCC 133C and he can be reached at email@example.com
Dr. Monica McGill is the coordinator for the Game Design concentration. She teaches game design and development and has researched game degree programs at universities in the United States, United Kingdom, and Canada. She advises all Game design students at Bradley in both course selection as well as developing skills sought by the game industry through extracurricular activities. Dr. McGill can be found in GCC 133B and contacted at firstname.lastname@example.org.
The Game Design Minor is currently available to Computer Science and Computer Information Systems Majors. The minor contributes to the engagement of users through a highly popular form of interactive media. The Minor focuses on the development of games, including gameplay, storytelling and concepting, visual and audio media, and team work among artists, programmers, and storytellers. With the explosion of growth in the game industry, this Minor will allow students to develop skills in the growing fields of both traditional games and non-traditional interactive design positions.