ROSTER AND ROSTER ADDITIONS:
1. Team Sports: A team's roster is formed throughout the regular season. All players participating in a game must be listed on that game's scorecard.
1. Checking ID's: Before each contest, event, or activity, all members of the team shall present to the Intramural Supervisor their student ID. Teams are asked to arrive 15-20 minutes before game time to ensure sufficient time to check-in. If a player fails to show the ID upon request they shall not be permitted to play and may be subject to removal from the facility.
2. Intercollegiate Athletes: Teams may have one former intercollegiate athlete on their roster, and they must compete in the “A” Division.
A team that is not ready to play (or failing to appear) at the designated day, date, time, and location of the scheduled contest will forfeit that contest. The teams are expected to be ready to play by game time.
The minimum number of players necessary to begin a game is eight (8) in Men’s A or four (4) in all other divisions.
D. CHAMPIONSHIP T-SHIRTS
Each league championship will receive a number of t-shirts that is generally 1.5 times the number of players on the court or field during the contest. For outdoor soccer, that number is 17.
Intramural Soccer Rules are governed by the National Federation Soccer Rule book with Bradley Intramural and Recreational Sports exceptions.
1. Jewelry is not allowed (i.e., earrings, necklaces, bracelets, watches, rings, etc.).
2. Shin guards, which must be covered entirely by the stockings, shall be made of a suitable material (plastic, rubber, polyurethane or similar substance) and shall afford a reasonable degree of protection. Shin guards are not required, but are strongly recommended. No player shall wear a hat.
3. Shoes must be worn by all participants. Footwear must conform to the standards set forth by The National Federation.
4. The goalkeeper shall wear colors that distinguish him/her from other players and the referee.
5. Shirts must be worn at all times.
Punishment for violation of Equipment Rule:
Players at fault shall be sent off the field of play to adjust his/her equipment and shall not return without first reporting to the referee; the player shall only re-enter the game at a moment when the ball has ceased to be in play.
1. A team shall consist of 6 players at Meinen and 11 players at Franciscan including the goalkeeper.
2. Any non-goalkeeper may change places with the goalkeeper during a game provided notice be given to the referee before such a change is made. This change must occur during dead ball situations only. If a change is made without notifying the referee, a penalty kick will result at the time of the next dead ball.
3. There may be unlimited substitutions. However, substitutions may be made only at a goal kick, after a goal, throw in when your team is in possession, between halves, or in the event of an injury. No substitute is permitted for a player ejected from the game.
III. DURATION OF THE GAME
1. GAME TIME IS FORFEIT TIME.
2. Meinen Field - The duration of the game shall be two 25 minute halves each with a continuous running clock unless lengthened due to injury.
Bielfeldt Park – The men’s competitive division will have 30 minute halves.
3. Half-time shall be five (5) minutes.
- There will be no team time-outs. The clock is stopped only when (1) a serious injury occurs or (2) when the referee deems it necessary because of a hold up in play.
IV. THE START OF PLAY
1. Prior to the start of each game, a coin flip will take place with the captain of each team at the halfway line. The team winning the toss shall have the option of choice of ends or the kick-off.
2. At the referee’s signal, the game shall be started by a player taking a place kick into his/her opponent’s half of the field of play. Every player shall be in his/her half of the field and every player of the opposing team shall remain not less than ten (10) yards from the ball until it is kicked off. A goal may be scored directly from a kick-off.
3. The kicker may not play the ball a second time on the kick-off until it has been touched by another player.
4. After the kick-off, the ball may be kicked in any direction by the second and subsequent player(s).
5. After a goal has been scored, the game shall be re-started in like manner by a player of the team losing the goal.
6. When re-starting the game after half-time, teams shall switch ends and the team who did not kick-off the first half shall kick-off the second half.
1. The referee shall remove without caution any player who intentionally charges the goalkeeper.
2. The goalkeeper shall release the ball into play within six seconds of taking possession/control.
3. The goalkeeper in possession of the ball must NOT be interfered with or impeded in any manner by an opponent until he/she clears the ball.
4. Outside the penalty area, the goalkeeper has no more privilege to the ball than any other player.
5. The only way for the goalkeeper to receive the ball from a teammate is through:
i.) the ball being headed to the keeper,
ii) a throw-in, or
iii) an unintentionally kicked ball.
V. METHOD OF SCORING
1. A goal is scored when the ball has legally entered the goal (completely over the goal line, between the goal posts, and under the cross-bar).
2. If the defending team DELIBERATELY stops the ball with hands or arms to stop a goal, it should still be counted as a goal if it goes in. If it does not go in, the attacking team is awarded a direct free kick and the player who committed the violation will be given a red card. (If within the penalty area, a penalty kick is awarded.)
Tie Game Procedures - (Playoffs only)
1. Ties will not be broken during the regular season.
2. A sudden death over-time period of 10 minutes in length will be played.
3. If a tie score exists after the first over-time expires, both teams will kick five (5) penalty kicks in an attempt to break the tie. The procedure will be as follows:
A. The official determines the end the kicks will take place and a coin toss will determine which team kicks first.
B. Each team will designate 5 different players on the field at the end of regulation to attempt kicks.
C. The designated players from each team will execute a series of alternating kicks while the opposing team’s goalkeeper defends the goal.
D. If a tie still exists, each team will alternate taking a kick on goal until one team has scored one more goal than the other.
1. A player is in an offside position if he is nearer to his/her opponent’s goal line than the ball, unless:
A. He/She is in his/her own half of the field of play, or;
- He/She is not nearer to his/her opponent’s goal line than at least two (2) of his/her opponents.
- A player shall only be declared offside and penalized if at the moment the ball touches, or is played by one of his/her teammates, he/she is, in the opinion of the referee:
A. Interfering with play or with an opponent, or;
B. Seeking to gain an advantage by being in that position.
- A player shall not be declared offside by the referee (a) merely because of his/her being in an offside position, or (b) if he/she receives the ball direct from a goal kick, throw-in, or a corner kick.
Punishment for infringement of law:
The referee shall award an indirect free kick, which will be taken by a player of the opposing team from the place where the infringement occurred, unless the violation is committed by a player in his/her opponent’s goal area, in which case the free kick shall be taken from a point anywhere within that half of the goal area in which the violation occurred.
VII. FREE KICK
1. Free kicks shall be classified under two (2) headings: “direct” (from which a goal can be scored) and “indirect” (from which a goal cannot be scored unless the ball has been touched or played by any other player except the kicker prior to passing through the goal.)
2. When a player is taking an indirect or direct kick. All opposing players shall be at least ten (10) yards from the ball and shall remain until the ball has been kicked. Exception: the offense may choose to kick the ball before his/her opponents are
10 yards away. If the offense does not use the "fast-break" advantage, the player must wait for the referee's signal.
3. If a player of the opposing side encroaches within ten (10) yards before the kick is taken, the referee shall award the offender a yellow card.
4. Any indirect free kick awarded to the attacking team within its opponent’s goal area shall be taken from the part of the goal area line which runs parallel to the goal line, at the point nearest to where the offense was committed.
1. No player or substitute shall act in any unsportsmanlike manner during either a playing period or intermission. This includes any act the referee deems poor sportsmanship. Examples are:
- Insulting language or gestures, or baiting acts or words.
- Attempting to influence a decision by a referee, disrespectfully
addressing a referee, or indicating objections to a referee’s decision.
2. If crowd interference occurs, an indirect free kick will be awarded to the opposing team for the first offense. Repeated offenses may result in a caution being awarded to the offending team's captain.
3. The team captain is responsible for the conduct of his/her team and their spectators and will be the only person allowed to talk to the officials.
4 Any cautioned player (Yellow Card) must be substituted immediately and shall not return until the next legal substitution opportunity (if applicable).
5. All Red Cards will result in immediate dismissal from the contest.
6. Penalties punished by a direct kick:
b) jumping at an opponent
c) charging (including charging a goalkeeper with the ball)
d) striking, or attempting to strike an opponent
e) holding an opponent or any part of the uniform
g) hand ball (does not apply to goalkeeper in his/her own penalty area)
h) slide tackling from behind.
Punishment for infringement of laws 5 a-h:
Direct free kick to be taken by the opposing team from the place where the offense occurred, unless the offense is committed by a player in his/her opponent’s goal area, in which case the free kick shall be taken from a point anywhere within that half of the goal area in which the foul occurred. Should a player intentionally commit one of the above fouls within the penalty area, he/she shall be penalized by a penalty kick.
Note: Penalties deemed severe be the referee will result in disqualification.
6. Penalties punished by an indirect kick:
a) playing in a manner considered dangerous by the referee,
b) charging with the shoulder first into an opponent when the ball is not within playing distance,
c) when not playing the ball, intentionally obstructing an opponent and the ball,
d) when playing as a goalkeeper and within his/her own penalty area: takes more than 4 steps in any direction without bouncing, throwing or releasing the ball into play indulges in tactics, which in the opinion of the referee, are merely designed to hold up the game.
Punishment for infringement of laws 6 a-d:
Indirect free kick to be taken by the opposing team from the place where the
infringement occurred. Note: penalties deemed severe by the referee will result
7. A Red Card will be automatically awarded for the following offenses:
a) striking, or attempting to strike, an opponent,
c) illegal trip, push, or slide tackle on a break-away.
IX. PENALTY, GOAL, CORNER KICKS & THROW-INS
National Federation procedures will apply for all penalty, goal, corner kicks and throw-ins.
- The goalkeeper shall not move forward until the ball is kicked on a penalty kick.
- A throw-in must enter the field of play or the ball is awarded to the opponent.
X. Co-Rec Rules
For Co-Rec soccer, teams will consist of 6 total players, including the goalkeeper. Teams must have two (2) females on the field during the contest to avoid a forfeit. There may never be more than 4 of one gender on the field at a time. The goalkeeper may be male or female.