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Spring Softball Tournament

Brackets : Men's-AMen's-BMen's-CWomen's•  CoREC-ACoREC-C

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Registration Information

Registration forms are available in the Intramural Office, Room 146 Haussler Hall.

Intramural Champion T-shirts will be awarded to the winner of each division.

 

Softball Rules

General rules adopted for Intramural play. In other cases not covered here, rules of the ASA (Amateur Softball Association) will be in effect. It is the responsibility of each team captain to inform all players about the information in the rules.

Players and Substitutes

  1. Teams will be composed of 10 players. A team may begin and end a game with 8 players. Men and women can play with an extra-hitter, meaning the team will bat 11 and any 10 can play defense. COREC: May play with 5 males / 5 females, and have to have a minimum of 4 males / 4 females to start the game. Extra-hitters can also be used in corec, meaning the team will bat 12 players.
  2. If a team starts the game with 9 or 10 players and they drop to fewer players than they started with, then an automatic out will be taken in the batting spot where the player is missing. If they drop to fewer players due to an injury, an automatic out will not be charged.
  3. Substitutes may enter the game at any time, however the umpire and the other team must be notified prior to the substitution.
  4. A free substitution rule will be in effect. Starters and substitutes can replace one another on defense as long as the starter and substitute remain in the same batting order.
  5. Courtesy runners may only be used for a player getting injured on that play and if there are no other substitutes available. The courtesy runner shall be the last batted out. If a player that is injured on one play remains in the game, they may not utilize the courtesy runner during their next and preceding at bats.

The Game

  1. Teams must report to the St, James Field Complex and the Umpire 10 minutes prior to game time to fill out the line up.
  2. The scheduled game time is forfeit time.
  3. The game will consist of 7 innings with no new inning starting past the 50-minute time limit.
  4. In the case of rain or lightning, a complete game will be declared after 4 complete innings.
  5. The 10 run rule will be in effect after 5 innings, and the 15 run rule will be in effect after 4 innings. .
  6. Tie games will be played out in extra innings.
  7. There is no throwing the ball around to fielders after outs. After the first inning, NO infield or outfield warm up balls are allowed.

Pitching

  1. The pitcher must present the ball to the batter and deliver the pitch on the first forward swing past the hip.
  2. All legal pitches must be delivered underhand with an arc between 6' and 12'.
  3. The pitcher may take only one step before releasing the ball and the pivot foot must remain in contact with the rubber.
  4. The umpire will call "illegal pitch" loud enough for the batter and catcher to hear if the ball is not presented appropriately, delivered correctly, or within the arc limit. An illegally pitched ball is considered a "ball". The batter may hit the pitch at their own risk, with the ball becoming alive when it is hit.
  5. The pitcher will be allowed 5 warm-up pitches to start the game and then 3 warm up pitches between each inning. When a new pitcher enters the game, the new pitcher should be given 5 warm up pitches.

Batting

  1. The batter will start with a 1 ball 1 strike count when they enter the batter box.
  2. COREC: The Batting Order must alternate male/female.
  3. If a player is ejected or has to leave the game for any reason other than an injury and the team does not have a substitute, then the team at bat will take an automatic out when that batter is suppose to bat.
  4. Bunting or chopping at the ball is prohibited.
  5. Intentional walks must be announced to the umpire at which time the batter will be awarded first base.
  6. COREC: If a male batter walks, then the next female batter has her choice of taking a walk or batting. The female must let the umpire know what she is doing when she first steps into the batter box.
  7. The strike zone is any pitch that strikes home plate or the mat.
  8. A batter will be called out if he/she fouls a pitch after having 2 strikes. There is no courtesy foul.
  9. A player will be called out for throwing the bat. This includes continuous "slips" from the hand. Any player intentionally throwing the bat will also be ejected from the game.

Base Running

  1. Leading off and stealing is prohibited. Base runners may not leave the base until the pitched ball is hit or the base runner will be called out.
  2. Runners approaching a base with hands raised in an attempt to disrupt the flight of the ball will be called out. If the umpire feels that a double play could have been turned, the batter may be called out also for interference on the base runner. Base runners must slide directly to the base, sliding to the side of the base to take out a fielder is considered interference.
  3. Any runner deliberately colliding with a defensive player will be automatically out and ejected. The base runner must avoid contact with the defensive player.
  4. A runner will be called out if he/she runs out of the baseline or is struck by a batted ball while in fair territory.
  5. Runners are awarded two bases on overthrows, which go out of play. When the throw is by an outfielder, two bases are awarded from the last base touched at the time the ball left the outfielder's hand. If the overthrow is thrown by an infielder, then two bases are awarded from where the base runners were at the time of the pitch.

Fake Tags

  1. If the defensive player applies a fake tag the defensive player will receive a warning. If the action is repeated, the player applying the fake tag will be ejected.

Equipment

  1. Bases will be 65' in length for all leagues.
  2. The pitching distance will be 50'.
  3. Only official softball bats are allowed. All bats must have grips or tape on the handles.
  4. All games will be played with a 12" ASA or USSSA approved softball provided by the Intramural Department.
  5. Shoes must be worn at all times and must be athletic footwear. No screw-in cleats and/or metal cleats are permitted. One piece-molded cleats are allowed. Any player with metal cleats or screw in cleats will be ejected from the game.

Eligibility

  1. Players must provide their name and ID number on the score sheet every game they play. Students should bring their ID to every game.
  2. Each team is allowed a maximum of one ex-collegiate player. If your team has an ex-collegiate player, your team must play in the "A" division.
  3. Players may only play on one men's or one women's team. The first team that a player plays with will be there team. The only way to move to another team is to first get permission from the Intramural Director. Players can play on one men or women's team and one corec team. Players may not move up and down from A, B, and C levels.

Protests

  1. Judgment calls cannot be protested. If a team wishes to protest an umpire rule application or interpretation, he/she must do so before the next pitch (legal or illegal).
  2. The protesting captain shall notify the umpire to suspend play and request that the supervisor be brought to the field to make a ruling prior to continuation of play.
  3. If the team captain disagrees with the supervisor's protest ruling, then the team captain shall immediately inform the supervisor that the contest is being played under protest.
  4. It is the captain's responsibility to file a written protest for rule application or interpretation, or eligibility by 4:30pm the next business day, along with a $5 protest fee. If the captain wins the protest, the $5 will be returned.
  5. Any player or captain violating the Intramural Rules and Policies on purpose faces a minimum of a one-year suspension from the Intramural and Recreational Sports Department.

Forfeit and Default

  1. Game time is forfeit time.
  2. Rescheduling games is difficult for everyone involved, therefore in most situations games will not be rescheduled.
  3. Games missed due to inclement weather will normally be made up on Saturday afternoons. The team captain will be contacted by phone or e-mail. The IM Office reserves the right to not make up all missed games if adequate time does not exist.
  4. If a team must default due to scheduling conflicts, they may do so by contacting the IM Office no later than 2pm of the day of their scheduled match, and by 2pm on Friday for games scheduled on Sunday.
  5. Any team that forfeits during the regular season an still would like to play in the Tournament must pay $10 to the Intramural and Recreational Sports Department office before the end of the regular season.