Devin Monnens

Assistant Professor, Game Design

Caterpillar Global Communication Center 133B
(309) 677-4148


Devin is a game designer and game historian who has been teaching since 2009. He has taught Game Design and Art History of Games at University of Colorado and Game History at Full Sail. He holds an MFA in Electronic Media Arts Design from the University of Denver specializing in antiwar games. He is deeply interested in expressive game design, or how games produce meaning through rule systems, game mechanics, level design, and worldbuilding, as opposed to text and cutscenes.

As a historian, Devin specializes in the early history of videogames up to 1975 and has published several papers and given numerous presentations on such topics as Charles Babbage's Tic-Tac-Toe automaton, Spacewar!, and The Sumerian Game. He is currently working on a book on the history of videogames from a design perspective.

Originally from Ohio, Devin is glad to be back in the Midwest. His favorite games include Super Metroid, Castlevania: Sympony of the Night, Shadow of the Colossus, The Legend of Zelda: A Link to the Past, and Arkham Horror. Other interests include works by Umberto Eco, Akira Kurosawa, Hayao Miyazaki, and H.P. Lovecraft. "The sleep of Reason produces monsters."