Instructor-in-Residence, Undergraduate Game Design & Master of Science in Game Design and Development Program Head
Caterpillar Global Communication Center 133A
Licensures and Certifications
David Abzug has been working in video games for twenty seven years. Starting out at one of the first ever location based VR systems in existence, David spent seven years running sites and training staff for Virtual World Entertainment before transitioning to the software side as a designer.
Over his twenty years as a designer, David has worked on multiple AAA titles, ranging from real time strategy games through sims, flight games, shooters and open world action. Working on classic franchises such as Mechwarrior/BattleTech, Shadowrun, Crimson Skies and Saints Row, the games David has worked on have accumulated over a billion dollars in sales and a wide variety of awards.