Sample program plan information is provided for sample purposes only. Students should consult with their academic advisor about their individual plan for course registration and completion of program requirements.
CS 100 - Introduction to Programming Concepts and Languages
(3 hours)
Gen. Ed. FS
Core Curr. QR
An introduction to programming concepts and languages for non-Computer Science (CS) majors. Topics include the structure and design of algorithms, variables, constants, data types, arithmetic operations, selection and repetition structures, functions, input/output, arrays, structures, files, libraries. Students will design, write, test and run computer programs using a modern programming language as the development tool. Prerequisite: MTH 109 or the mathematics placement exam score is at least 61.
CS 101 - Introduction to Programming
(4 hours)
Gen. Ed. FS
Core Curr. QR
Introduces the fundamental concepts of programming from an object-oriented perspective. Topics include simple data types, control structures (if-else loops, switch statements), introduction to array and string data structures, algorithms, debugging and testing techniques, and social implications of computing. The course emphasizes good software engineering principles and practices, breaking the programming process into analysis, design, implementation, and testing, with primary focus on implementation and development of fundamental programming skills. Prerequisite: MTH 109 or the mathematics placement exam score is at least 61
CS 102 - Data Structures
(3 hours)
Gen. Ed.
Introduction to concepts of object-oriented programming with review of control structures and data types and array processing. Introduction to the object-oriented programming paradigm, focusing on the definition and use of classes along with the fundamentals of object-oriented design. Overview of programming principles, simple analysis of algorithms, searching and sorting techniques, and an introduction to software engineering issues. Prerequisite: A grade of C or better in CS 101.
CS 140 - Advanced Programming Concepts and Languages
(3 hours)
Gen. Ed.
Advanced programming concepts and languages appropriate to computer science and computer information systems. Topics include dynamic memory management, garbage collection, advanced object-oriented concepts, generic programming, exception handling, recursion, overloading. Prerequisite: A grade of C or better in CS 102
CS 141 - Introduction to Python Programming
(3 hours)
Gen. Ed.
An introduction to programming in Python for non-CS majors. Topics include basic conditional logic, string manipulation, functions, reading/writing with simple files and exceptions. Popular data structures like sets, tuples, lists and dictionaries will be covered. Packages like pandas and numpy will also be presented. Students will design, write, test and run computer programs using Python and within an integrated development environment.
CS 210 - Advanced Data Structures and Algorithms
(3 hours)
Gen. Ed.
Advanced topics in object-oriented programming with an emphasis on advanced data structures, algorithms, and software development. Prerequisite: A grade of C or better in CS 140 or equivalent; MTH 120 or equivalent.
CS 215 - Computability, Formal Languages, and Heuristics
(3 hours)
Gen. Ed.
Theory of computation and formal languages, grammars, computability, complexity, algorithms, heuristics, and foundations of intelligent systems. Prerequisite: CS 210 or CIS 210 or equivalents; MTH 122 or equivalent.
CS 220 - Computer Architecture
(3 hours)
Gen. Ed.
Basics of logic circuit design, modern processor architecture, and assembly language. Overview of principle issues of internal system architecture, including memory, buses, and peripherals. Prerequisite: CS 140 or equivalent.
CS 321 - Operating Systems
(3 hours)
Gen. Ed.
Fundamentals of operating systems concepts, design, and implementation. Topics include operating system components and structures, process and thread model, mutual exclusion and synchronization, scheduling algorithms, memory management, I/O controls, file systems, and security. Prerequisite: CS 220.
CS 330 - Net-Centric Computing
(3 hours)
Gen. Ed.
Fundamentals of data communications: data transmission, data encoding, digital data communication techniques, data link control, and multiplexing. The Web as a client-server system, building Web applications, network management and security, compression and decompression. Multimedia data technologies, wireless and mobile computing, and event-driven programming. Prerequisite: CS 210 or CIS 210 or equivalent.
CS 360 - Fundamentals of Data Science
(3 hours)
Gen. Ed.
Introduction to the knowledge acquisition and discovery process. Cleaning and analyzing data, building machine learning models, model validation and testing, and visualization. A number of machine learning algorithms are introduced such as regression, naive Bayes, decision trees, association rules, and clustering. Feature selection and transformation. Programming languages, popular in data science, such as Python are covered at an accelerated pace, as the course assumes as prerequisites two semesters of programming. Emphasis is on the use of such languages for data analysis and modeling. Prerequisite: CS 101 and CS 102 or equivalent; one semester of calculus; one semester of statistics. MTH 111 does not count as fulfilling the statistics requirement.
CS 370 - Database Management Systems
(3 hours)
Gen. Ed.
Relational database design, including entity relationship modeling and normalization. Structured query language (SQL) for creating and querying databases. Other topics include the theory of relational databases, including relational algebra, various loading and reporting utilities, and the implementation of database management systems, e.g. how query optimization works. Prerequisite: Junior Standing; CS 140 or CS 360 or equivalent; or consent of instructor.
CS 390 - Introduction to Software Engineering
(3 hours)
Gen. Ed.
Core Curr. EL,WI
Software life cycle and its phases, analysis, process models, design, human-computer interaction and graphic user interface development, testing, verification, validation, tools and applications, and evolution of software systems. Prerequisite: CS 210 or CIS 210 or equivalent.
CS 461 - Artificial Intelligence
(3 hours)
Gen. Ed.
Pattern recognition, search strategies, game playing, knowledge representation; logic programming, uncertainty, vision, natural language processing, robotics, programming in LISP and PROLOG. Advanced topics in artificial intelligence. Cross-listed with CS 561. Prerequisite: CS 210 or equivalent. Consent of instructor for all other.
CS 462 - Machine Learning
(3 hours)
Gen. Ed.
Machine learning and intelligent systems. Covers the major approaches to ML and IS building, including the logical (logic programming and fuzzy logic, covering ML algorithms), the biological (neural networks and deep learning, genetic algorithms), and the statistical (regression, Bayesian and belief networks, Markov models, decision trees and clustering) approaches. Students use ML to discover the knowledge base and then build complete, integrated, hybrid intelligent systems for solving problems in a variety of applications. Cross listed with CS 562. Prerequisite: CS 210; CS 360; a course in calculus-based statistics: for example, MTH 325 or IME 311 or equivalent or consent of instructor.
CS 463 - Knowledge Discovery and Data Mining
(3 hours)
Gen. Ed.
Brings together the latest research in statistics, databases, machine learning, and artificial intelligence that are part of the rapidly growing field of knowledge discovery and data mining. Topics covered include algorithms for the data cleansing and preprocessing phase (holes, outliers, attribute selection and transformation, etc.), selected supervised machine learning algorithms for modeling forecasting and classification, selected unsupervised machine learning algorithms, trend and deviation analysis, dependency modeling, integrated discovery and ensemble systems, meta-processing (boosting, stacking, etc.) and application case studies. Cross-listed with CS 563. Prerequisite: CS 210 or CS 360 or equivalent, and a calculus-based course in statistics, for example, IME 311 or MTH 325 or equivalent.
CS 472 - Distributed Databases and Big Data
(3 hours)
Gen. Ed.
Designing and building enterprise-wide data warehouses. Cover topics related to large, distributed databases, including designing distributed databases, replicating data, and concurrency. NoSQL, object-oriented, multimedia databases and their query languages. Next generation database systems, data warehousing, and OLAP. Applications using distributed databases like Hadoop and its associated machine learning libraries. Cross-listed with CS 572. Prerequisite: CS 370, CS 210 or CS 360 or equivalent.
CS 480 - Social and Professional Issues in Computing
(2 hours)
Gen. Ed.
Core Curr. WI
Introduction to the social and professional issues and practices that arise in the context of computing. Prerequisite: Reserved for CS/CIS majors and minors; Junior Standing; CS 101; or consent of instructor.
CS 481 - Professional Practicum in Computer Science
(0-3 hours)
Gen. Ed.
Special projects under staff supervision on professional practicum in computer science, with near-term economic benefit. Repeatable to a maximum of 3 credit hours. Prerequisite: CS or CIS junior or senior student in good standing; consent of department chair.
CS 490 - Capstone Project I
(3 hours)
Gen. Ed.
Core Curr. EL,WI
Applies the concepts and skills learned by undergraduate computer science majors at Bradley University. Students are required to work on a team on a significant software project. Prerequisite: Senior standing; CS 390 and CS 370 and CIS 393 recommended
CS 491 - Capstone Project II
(3 hours)
Gen. Ed.
Core Curr. EL
Applies the concepts and skills learned by undergraduate computer science majors at Bradley University. Students are required to work on a team on a significant software project. Prerequisite: CS 490.
CS 493 - Agile Software Development
(3 hours)
Gen. Ed.
Agile methodology, agile methods, and agile software engineering, including framework activities, SDLC models, requirements analysis, architectures, services, integrated development environments, testing, and quality issues. Cross listed with CS 593. For cross listed undergraduate/graduate courses, the graduate level course will have additional academic requirements beyond those of the undergraduate course. Prerequisite: CS 390 or equivalent; or consent of instructor.
CS 497 - Topics in Computer Science
(3 hours)
Gen. Ed.
Topics of special interest in computer science area which may vary each time course is offered. Repeatable under a different topic for a maximum of six semester hours. Prerequisite: Consent of instructor.
CS 498 - Directed Individual Studies in Computer Science
(1-3 hours)
Gen. Ed.
Individual study or research/development project under supervision of a CS&IS faculty member. May be repeated under a different topic once. Repeatable to a maximum of six semester hours. Prerequisite: Consent of instructor.
CS 502 - Advanced Programming
(3 hours)
Gen. Ed.
Introduces the fundamental concepts of programming from an object-oriented perspective with emphasis on advanced programming skills and good software development principles in a closed laboratory setting. Covers topics including object-oriented paradigm, design and programming, fundamental data structures and computing algorithms, and software development principles. If needed, course should be taken during first regular semester at Bradley. Credit for this course does not count towards graduation requirements in any graduate program within the Department of Computer Science and Information Systems. Prerequisite: Graduate standing in CS or CIS. Consent of graduate program coordinator; at least two semesters of programming experience.
CS 503 - Programming Methodology
(3 hours)
Gen. Ed.
Predicate calculus, Dijkstra's methodology of algorithm development. Algorithm development. Algorithmic language characteristics; syntax, semantics. Postconditions and preconditions. Verification of postcondition states satisfied by algorithmic programs executed from preconditions. Prerequisite: Graduate standing in CS or CIS, or senior standing in CS or CIS, or a grade of C or better in both MTH 120 and CS 102.
CS 510 - Numerical Methods
(3 hours)
Gen. Ed.
Introduction to numerical and computational aspects of various mathematical topics: finite precision, solutions to nonlinear equations, and interpolation, approximation, linear systems of equations, and integration. Cross listed as MTH 510. Prerequisite: Graduate standing in CS or CIS, or senior standing in CS or CIS, or CS 101 and MTH 207 and MTH 223.
CS 511 - Numerical Methods II
(3 hours)
Gen. Ed.
Continuation of CS/MTH 510: further techniques of integration, ordinary differential equations, numerical linear algebra, nonlinear systems of equations, boundary value problems, and optimization. Cross listed as MTH 511. Prerequisite: Graduate standing in CS or CIS, or senior standing in CS or CIS; or MTH 224 or MTH 345, and CS 510 or MTH 510.
CS 514 - Algorithms
(3 hours)
Gen. Ed.
Design and analysis of algorithms. Dynamic structures maintenance and hashing. Searching, sorting, and traversal. Time and space requirements; simplification; computational complexity; proof theory and testing; NP-hard and NP-complete problems. Prerequisite: Graduate standing in CS or CIS, or senior standing in CS or CIS, or CS 210 or CIS 210 or equivalent and one semester of statistics.
CS 516 - Programming Languages
(3 hours)
Gen. Ed.
Design concepts of high-level languages. Description languages; grammars and syntax; expressions and data structures; selection and control structures; constructs for input and output; subprograms and parameter communications. Prerequisite: Graduate standing in CS or CIS, or senior standing in CS or CIS, or CS 210 or CS 310 or equivalents.
CS 518 - Programming Language Translation
(3 hours)
Gen. Ed.
Overview of programming language translation with emphasis on modern compiler construction. Lexical analysis, parsing, syntax and semantic analysis, code generation, garbage collection, and optimization. Prerequisite: Grade of C or better in CS 210 or CIS 210 or equivalent.
CS 520 - Advanced Computer Architecture
(3 hours)
Gen. Ed.
Fundamental computer sub-systems: central processing unit; memory systems; control and input/output units. General purpose computing systems design. Examples from existing typical computers. Prerequisite: Graduate standing in CS or CIS, or senior standing in CS or CIS, or CS 220 or equivalent.
CS 531 - Web Development Technologies
(3 hours)
Gen. Ed.
ntroduction to PERL/CGI, XHTML, XML, JavaScript and scripting languages. Web page design and layout. Client and server side development of web applications. Database connectivity, Java Database Connectivity (JDBC). Prerequisite: Graduate standing in CS or CIS, or senior standing in CS or CIS, or CS 102 or equivalent.
CS 532 - Advanced Java Computing
(3 hours)
Gen. Ed.
Developing Web-based systems using J2EE Java technologies. Topics include Java Security, Java GUI development using IDE, Java Servlets and JavaServer Pages, Java Enterprise JavaBeans, XML and Java Web Services, and Java Transaction Service and Java Message Service. Prerequisite: Graduate standing in CS or CIS, or senior standing in CS or CIS, or CS 531 or equivalent.
CS 541 - Python Programming for Data Science
(3 hours)
Gen. Ed.
This course will cover programming constructs and features, data structures for data storage, such as sets, tuples, lists, dictionaries, trees and graphs, and algorithms for sorting, information retrieval from tree and graph data structures and search techniques such as binary tree search, depth and breadth depth first search of graphs. The programming language used is Python. Packages like pandas and numpy will also be presented. Assignments will focus on Python programming for natural language processing, machine learning, and data science applications. Students will design, write, test and run computer programs using Python and within an integrated development environment. Prerequisite: Graduate standing in Data Science and Analytics. Not for CS or CIS students. This course does not count towards graduation requirements for the MS degree in Computer Science or Computer Information Systems.
CS 560 - Fundamentals of Data Science
(3 hours)
Gen. Ed.
This course will combine two types of problem-solving: inferential thinking, and computational thinking applied to real-world problems. The course teaches critical concepts and skills in computer programming, at an accelerated pace, and an analysis of real-world datasets using statistical inference and a number of machine learning algorithms. The emphasis is on the use of tools and languages for data analysis and modeling. Prerequisite: Graduate students in Computer Science or Computer Information Systems or Data Science and Analytics, who have taken: one semester of calculus-based statistics (IME 511 or equivalent); two semesters of computer programming or CS 541 or CS 502.
CS 561 - Artificial Intelligence
(3 hours)
Gen. Ed.
Pattern recognition, search strategies, game playing, knowledge representation; logic programming, uncertainty, vision, natural language processing, robotics, programming in LISP and PROLOG. Advanced topics in artificial intelligence. Cross-listed with CS 461. For cross-listed undergraduate/graduate courses, the graduate-level course will have additional academic requirements beyond those of the undergraduate course. Prerequisite: Graduate standing in CS or CIS. Consent of instructor for all other students with graduate standing.
CS 562 - Machine Learning
(3 hours)
Gen. Ed.
Machine learning and intelligent systems. Covers the major approaches to ML and IS building, including the logical (logic programming and fuzzy logic, covering ML algorithms), the biological (neural networks and deep learning, genetic algorithms), and the statistical (regression, Bayesian and belief networks, Markov models, decision trees and clustering) approaches. Students use ML to discover the knowledge base and then build complete, integrated, hybrid intelligent systems for solving problems in a variety of applications. Cross listed with CS 462. For cross-listed undergraduate/graduate courses, the graduate-level course will have additional academic requirements beyond those of the undergraduate course. Prerequisite: Graduate students in Computer Science or Computer Information Systems or Data Science and Analytics who have taken: CS 560 and two semesters of calculus.
CS 563 - Knowledge Discovery and Data Mining
(3 hours)
Gen. Ed.
Brings together the latest research in statistics, databases, machine learning, and artificial intelligence that are part of knowledge discovery and data mining. Topics include algorithms for the data cleansing and preprocessing phase, selected supervised machine learning algorithms for modeling forecasting and classification, selected unsupervised machine learning algorithms, trend and deviation analysis, dependency modeling, integrated discovery and ensemble systems, meta-processing (boosting, stacking, etc.) and application case studies. Cross-listed with CS 463. For cross-listed undergraduate/graduate courses, the graduate-level course will have additional academic requirements beyond those of the undergraduate course. Prerequisite: Graduate students in CS or CIS or Data Science and Analytics who have taken one semester of calculus-based statistics, for example: IME 511 or equivalent.
CS 571 - Database Management Systems
(3 hours)
Gen. Ed.
Relational database design, including entity relationship modeling and normalization. Structured query language (SQL) for creating and querying databases. Other topics include the theory of relational databases, including relational algebra, various loading and reporting utilities, and the implementation of database management systems, e.g., how query optimization works. Cross-listed with CIS 571. Prerequisite: Graduate standing in CS or CIS or Data Science and Analytics who have taken CS 541 or two semesters of computer programming.
CS 572 - Distributed Databases and Big Data
(3 hours)
Gen. Ed.
Designing and building enterprise-wide data warehouses. Cover topics related to large, distributed databases, including designing distributed databases, replicating data, and concurrency. NoSQL, object-oriented, multimedia databases and their query languages. Next generation database systems, data warehousing, and OLAP. Applications using distributed databases like Hadoop and its associated machine learning libraries. Cross-listed with CS 472. For cross-listed undergraduate/graduate courses, the graduate-level course will have additional academic requirements beyond those of the undergraduate course. Prerequisite: Graduate students in CS or CIS or Data Science and Analytics who have taken: CS 571 and a calculus-based statistics course (for example, IME 511 or equivalent).
CS 590 - Fundamentals of Software Engineering
(3 hours)
Gen. Ed.
Software engineering: software product; prescriptive process models; system engineering; analysis modeling; design engineering; architectural design; user interface design; testing strategies and techniques; software systems' implementation; software systems' maintenance. Prerequisite: Graduate standing in CS or CIS, or senior standing in CS or CIS, or CS 390 or equivalent.
CS 591 - Software Project Management
(3 hours)
Gen. Ed.
Methods of PMBOK-based management of software systems design and development projects, including systems view, main project management process groups and knowledge areas, management plans, project metrics and estimates, tools for project management, project reports and documentation. Cross listed with CIS 491 and CIS 591 courses. For cross listed undergraduate/graduate courses, the graduate level course will have additional academic requirements beyond those of the undergraduate course. Prerequisite: Graduate standing in CS or CIS, or senior standing in CS or CIS, or CS 390 or equivalent, or consent of instructor.
CS 592 - Requirements Development
(3 hours)
Gen. Ed.
Covers topics including basic concepts and principles of software requirements engineering, the requirements engineering process, requirements elicitation, requirements analysis, requirements specification, system modeling, requirements validation and requirements management, and techniques, methods, and tools for requirements engineering and software systems requirements modeling (including structured, object-oriented and formal approaches to requirements modeling and analysis). Prerequisite: Graduate standing in CS or CIS, or senior standing in CS or CIS, or CS 210 or CIS 210 or equivalent, or consent of instructor.
CS 593 - Agile Software Development
(3 hours)
Gen. Ed.
Agile methodology, agile methods, and agile software engineering, including framework activities, SDLC models, requirements analysis, architectures, services, integrated development environments, testing, and quality issues. Cross listed with CS 493. For cross listed undergraduate/graduate courses, the graduate level course will have additional academic requirements beyond those of the undergraduate course. Prerequisite: Graduate standing in CS or CIS, or senior standing in CS or CIS, or CS 390 or equivalent.
CS 594 - Capstone Project for Data Science
(3 hours)
Gen. Ed.
Applies the concepts and skills learned by Data Science and Analytics graduate students at Bradley University. Students are required to work on a team on a significant Data Science project. Prerequisite: Graduate Standing in Data Science and Analytics-Computational Data Science concentration (DSA-CD). Taken in the last semester of enrollment.
CS 612 - Automata, Computation and Complexity
(3 hours)
Gen. Ed.
Theory of formal languages and computability, Automata, Turing machines, grammars. Context free and context sensitive languages; parsing. Recursion theory; limits of effective computability, P and NP class of problems, NP-complete problems. Non Turing computable problems, reducibility, complexity. Prerequisite: Graduate standing in CS or CIS, or CS 502 or equivalent.
CS 614 - Parallel Algorithms
(3 hours)
Gen. Ed.
Parallel algorithms for multi-processor computer architectures: concurrent programming, SIMD and MIMD systems, and time complexity. Prerequisite: Graduate standing in CS or CIS, or CS 514 or equivalent.
CS 625 - Operating Systems Design
(3 hours)
Gen. Ed.
Advanced concepts in operating system design. Topics include process and thread management, virtual memory, interprocess communication, distributed systems, parallel and distributed file system designs, resource management, and security and protection. Prerequisite: Graduate standing in CS or CIS, or CS 321 or equivalent.
CS 635 - Data Communications and Networks
(3 hours)
Gen. Ed.
Fundamentals of data communication, computer network architectures and protocols, wireless networks, network programming, and network security. Emphasis on OSI, TCP/IP, ATM, and IEEE 802 LAN layered architectures, and TCP/IP network programming. Prerequisite: Graduate standing in CS or CIS, or CS 330 or equivalent.
CS 681 - Professional Practicum in Computer Science
(0 hours)
Gen. Ed.
Special projects under Smith Career Center supervision on student's professional practicum in corporate/business environment in computer science, with near-term economic benefit. Satisfactory/Unsatisfactory. Minimum of 5-10 hours per week required. Prerequisite: Graduate CS or CIS student in good standing; consent of department chair and graduate program director.
CS 690 - Advanced Topics in Software Engineering
(3 hours)
Gen. Ed.
Special software engineering research and development projects under staff supervision. Emphasis on a specific topic and emerging technologies in the software engineering area. Prerequisite: Graduate standing in CS or CIS, or CS 590 or CS 591 or equivalents, or consent of instructor.
CS 697 - Advanced Topics in Computer Science
(3 hours)
Gen. Ed.
Special projects under staff supervision on advanced problems in numerical or non-numerical branches of computer science. May be taken more than once under different topics for a maximum of 6 semester hours. Prerequisite: Consent of instructor.
CS 698 - Directed Individual Studies in Computer Science
(1-3 hours)
Gen. Ed.
Individual study in an area of computer science relevant to the student's professional goals and not covered in a formal course offered by the department. May be repeated twice for a maximum of 6 credit hours. Prerequisite: Consent of instructor.
CS 699 - Thesis in Computer Science
(0-6 hours)
Gen. Ed.
For graduate students in Computer Science (CS) or Data Science and Analytics-Computational Data Science concentration (DSA-CD). Computer Science or Data Science research and thesis preparation. Required of candidates choosing the thesis option. Total of 6 semester hrs. to be taken in one or two semesters. Any semester after the six hours, the student must register for zero hours to maintain progress, after the thesis advisor's and department chair's approval. Prerequisite: Consent of department chair
The Bradley Core Curriculum exposes all students to the requisite range of knowledge, skills and perspectives that prepares them for further learning and guides them on the path of continued growth to facilitate their success and fulfillment in a changing, complex world. In essence, the Bradley Core Curriculum lays the foundation for a lifetime of intellectual development.
More specifically, the Bradley Core Curriculum advances Lydia Moss Bradley’s intent that the university “furnish its students with the means of living an independent, industrious and useful life,” by equipping them with a common set of attributes, understandings and tools to:
Core Learning Outcomes
The Bradley Core Curriculum was designed to help students achieve specific Core Learning Outcomes that span all aspects of the program.
Core Values
The Bradley Core Curriculum is grounded in a set of fundamental perspectives, Core Values, that lie at the heart of the university's scholarly enterprise.
Bradley’s computer science-game technology program applies your understanding of computer technology theory to the field of interactive media.
Bradley’s game technology concentration gives you specialized knowledge in software development for games, game design, storytelling and animation through collaboration with Bradley’s interactive media department. It features more math and science coursework than the closely related computer information systems program. In addition to an undergraduate degree in game technology, you can earn a graduate degree with the same concentration from Bradley. In addition to an undergraduate degree in game technology, you can earn a graduate degree with the same concentration in computer science or computer information systems. You also can choose an undergraduate concentration in mobile computing or software, web and computer security.
Bradley’s computer science program successfully prepares you to enter the workforce. In recent years, almost all students found jobs within six months of graduation. They’re working at places such as Belcan Corp., CGN Global, Infosys Technologies and Pearson Education.
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