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Game Art
Turn your passion for art into a career in the fast-growing world of Game Art! Whether you’re designing breathtaking landscapes, dynamic characters, or immersive environments, you’ll develop the skills to create stunning visuals for video games, movies, architectural visualization, and more.
From concept art and asset creation to character animation and environment design, you’ll gain hands-on experience using industry-standard tools and techniques. Game artists are in high demand—not just in gaming, but in any industry that relies on real-time digital visuals. As a game artist, you’ll have the power to build new worlds, bring stories to life, and shape the future of interactive entertainment!
Experiential Learning
- Hands-on learning with industry-standard software packages
- Personal and professional growth through game jams and other competitions
- An internship at a distinguished company working in game art or real-time visualization
- Opportunities to show your digital artwork to the public at the annual FUSE exhibit
- Internships at nationally-recognized game and entertainment companies

Program Details
Required Courses – 53 hrs.
- IM 110: Introduction to Game Development or IM 140 Introduction to Animation (3 hrs.)
- ART 101: Drawing 1 (3 hrs.)
- ART 102: Drawing 2 (3 hrs.)
- IM 130: Game Art Fundamentals (3 hrs.)
- IM 150: Fundamentals of Interactive Design (3 hrs.)
- IM 226: Practicum (4 hrs.)
- IM 233: 2D for Game Art (3 hrs.)
- IM 230: Game Art Development (3 hrs.)
- IM 235: Environment Art (3 hrs.)
- IM 289: Game Production I (3 hrs.)
- IM 333: Character Art (3 hrs.)
- IM 335: Advanced Game Art (3 hrs.)
- IM 389: Game Production II (3 hrs.)
- IM 426: Practicum (4 hrs.)
- IM 459: Game Capstone Project I (3 hrs.)
- IM 489: Game Capstone Project II (6 hrs.)
Theory & History Requirements (Choose 2) – 6 hrs.
- IM 191: Appreciating Comics (3 hrs.)
- IM 243: History of Animation (3 hrs.)
- IM 355: New Media Theory (3 hrs.)
- IM 380: Critical Game Studies (3 hrs.)
- IM 450: Critical Issues in Interactive Media (3 hrs.)
- CFA 250: Film History (3 hrs.)
- CFA 320: Film Theory & Criticism (3 hrs.)
- CIS 300: Computers & Society (3 hrs.)
- COM 300: Communication Theory
- COM 386: Media Race & Gender (3 hrs.)
- COM 393: Small Group Communication (3 hrs.)
- HIS 352: Introduction to Digital Humanities (3 hrs.)
Total Hours – 59 hrs.
Career Opportunities
Our Game Art graduates are securing roles in diverse fields including video games, film, architectural visualization, product visualization, and medical visualization. They are finding success across these industries as concept artists, prop artists, environment artists, character artists, and real-time visualization specialists.
You’ll find a professional path with companies like:
- Blizzard
- Bungie
- Riot Games
- Age of Learning
- Amazon Games
- Electronic Arts
- Netherrealm
- KFLO Entertainment
- Insomniac
- Respawn Entertainment
- Blind Squirrel Games
- Lost Boys Interactive
- High Voltage Shapeshifter Games