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Game Design
Without game design, there would be no Master Chief, Junkrat, Mario or Zelda. Game designers dream up the world in which the game takes place and create the game rules that drive all the fun. Our game design majors learn how to visualize game concepts and then execute them through scripting, game prototyping, and the game development process.
Experiential Learning
Learn all aspects of game development, from both an individual and team perspective.
By the time you graduate, your experiences may include:
- An internship at a noted design company
- Opportunities to show your work, including a senior project, to the public at the annual FUSE exhibit
- Personal and professional growth through “game jams” and other competitions

Program Details
- IM 110 Introduction to Game Development (3 hrs.)
- IM 150 Fundamentals of Interactive Design (3 hrs.)
- IM 160 Introduction to Game Scripting (3 hrs.)
- IM 180 Survey of Games (3 hrs.)
- IM 226 Practicum (4 hrs.)
- IM 288 Game Design I (3 hrs.)
- IM 289 Game Production I (3 hrs.)
- IM 380 Critical Game Studies (3 hrs.)
- IM 388 Game Design II (3 hrs.)
- IM 389 Game Production II (3 hrs.)
- IM 426 Practicum (4 hrs.)
- IM 459 Game Capstone Project I (3 hrs.)
- IM 489 Game Capstone Project II (6 hrs.)
Theory & History Requirement (Choose 2): 6 hours
- IM 191 Appreciating Comics (3 hrs.)
- IM 243 History of Animation (3 hrs.)
- IM 344 Environmental Storytelling
- IM 355 New Media Theory (3 hrs.)
- IM 450 Critical Issues in Interactive Media (3 hrs.)
- CFA 250 Film History (3 hrs.)
- CFA 320 Film Theory & Criticism (3 hrs.)
- CIS 300 Computers & Society (3 hrs.)
- COM 101 Survey of Communications (3 hrs.)
- COM 300 Communication Theory (3 hrs.)
- COM 386 Media Race & Gender (3 hrs.)
- COM 393 Small Group Communication (3 hrs.)
- HIS 352 Introduction to Digital Humanities (3 hrs.)
Total Hours: 53
Career Opportunities
Bradley Game Design graduates have worked on such well known games as God of War, Saints Row, New World, Spider-Man 2, Injustice: Gods Among Us and World of Warcraft, to name a few. We currently have standing internship programs with Undead Labs and PUBG Madison, and are working on others. In addition, our students have gained internships across the game industry and now work with companies such as Blizzard, Warner Brothers Games, NetherRealms and Oculus VR.”
Minor
Learn the design, storytelling, and production foundations of game development. This minor focuses on the game development processes and tools used in industry. Methods taught entail concept development, story narrative, and production of game assets.